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1. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Jeremiah Saken wrote: After removing scattering mechanism, hacking is next to look at Less clicking more thinking is the way i think. Agreed. It is a bit random at the moment. More of a puzzle element would be better I think.
- by Kamorain Dinard - at 2014.05.20 09:35:00
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2. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
CCP Affinity wrote: We are removing it, hopefully for Summer. Yay! I don't post much on the forums (understatement). I started playing before Odessy and did some exploration and, was looking forward to more in Odyssey. The changes in Odysse...
- by Kamorain Dinard - at 2014.05.20 08:37:00
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3. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: I'll have a look itno the Support Drones issue you mentioned when I have some time Awesome. Thanks :)
- by Kamorain Dinard - at 2013.11.21 12:24:00
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4. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
Having just seen this today, I like the new certificate system but, there are a couple of odd requirements I've noticed. The first is Jump Freighters requiring the Capital Navigation certificate. This means they need the Capital Ships skill for ...
- by Kamorain Dinard - at 2013.11.20 09:30:00
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5. Capacitor skills for freighter pilot - in Skill Discussions [original thread]
Abdiel Kavash wrote: Freighters: not needed. Get Warp Drive Operation to reduce cap need for warping, you will regen enough during the warp and aligning. Jump freighters: If you're hauling to stations, not needed either. You will be jumping to ...
- by Kamorain Dinard - at 2013.10.19 07:46:00
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6. Capacitor skills for freighter pilot - in Skill Discussions [original thread]
I am planning skills for a freighter/jump freighter alt and, I am wondering if I should add Capacitor Management and Capacitor Systems Operation to the skill plan. Since this alt will only be flying freighters and jump freighters, there will be no...
- by Kamorain Dinard - at 2013.10.19 07:21:00
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7. Sticky:Dev Blog: The CCP Mystery Code: Demystified - in EVE Information Portal [original thread]
Steve Ronuken wrote: I'd blame tax. Both VAT/sales tax, and corporation taxes. The corporation tax rate in Iceland is half what it is in the US. Sales tax in Iceland is much higher though so, it probably about evens out. Germany (random cou...
- by Kamorain Dinard - at 2013.10.10 21:56:00
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8. Sticky:Dev Blog: The CCP Mystery Code: Demystified - in EVE Information Portal [original thread]
Akrasjel Lanate wrote: I'm hoping this Mystery Code won't be abused to much to give stuff to people As someone who has bought a CE box, I hope it will be "abused" to give people stuff to people lots and lots :) It's hardly abuse if it is i...
- by Kamorain Dinard - at 2013.10.10 19:26:00
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9. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
Azrin Stella Oerndotte wrote: Mantel is impressive because its a low level API, all middle men are cut out and the game will interact directly with the GPU,and will only work on cards designed around it, its how consoles have done it for ages ...
- by Kamorain Dinard - at 2013.10.10 07:49:00
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10. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
CCP Zorba wrote: Sorry, I should clarify my earlier statement about the Mac. The Mac client uses Cider from Transgaming. This translates Windows calls (DirectX, Win32) to Mac equivalents. So when I say "Mac client uses DirectX 9" I mean "Our re...
- by Kamorain Dinard - at 2013.10.09 22:59:00
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11. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
The Mac client uses DirectX 9? I assumed it was OpenGL since I thought DirectX 9 was only supported on Mac OS X by third party libs. I'm surprised they haven't or aren't developing an OpenGL client since it is cross-platform and DirectX is only ...
- by Kamorain Dinard - at 2013.10.09 22:03:00
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12. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
Ichitomo Kane wrote: If I were to guess, and I have no idea why I am doing this, your Golgothan Field photo does not have the Golgothan Fields appearing in the overview or selected on the screen. So, it is unclear that you are actually there. ...
- by Kamorain Dinard - at 2013.09.21 07:38:00
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13. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
I submitted image galleries for both the first and second week. I got the Zephyr in my redeeming box but, I don't have the Sisters Expanded Probe Launcher and a set of 8 Sisters Core Scanner Probes. Did I do something wrong or, did you just mi...
- by Kamorain Dinard - at 2013.09.21 06:55:00
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14. Sticky:Sanctuary Image Contest Submission Thread Week 2 - in Live Events Discussion [original thread]
Here's my submission for week 2: http://imgur.com/a/F4T2J
- by Kamorain Dinard - at 2013.07.10 20:35:00
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15. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
Is it OK to be in a pod to take the images or, does it have to be a proper ship? I had a look through the thread but, couldn't see an answer for this.
- by Kamorain Dinard - at 2013.07.10 08:52:00
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16. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
Apologies if this has already been asked but, does the "Your ship must be visible and uncloaked in the screenshot." apply to the Help channel answer one? I did it while in station with the Help window obscuring most of my ship. Is that OK?
- by Kamorain Dinard - at 2013.07.08 23:58:00
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17. Sticky:Sanctuary Image Contest Submission Thread Week 1 - in Live Events Discussion [original thread]
Here's my submission: http://imgur.com/a/LvidJ
- by Kamorain Dinard - at 2013.07.07 09:39:00
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18. Visual Asteroid Timer - in Science and Industry [original thread]
QuakeGod wrote: I've got an even better idea. 1. Target asteroid 2. Mine asteroid until empty 3. Wipe out entire belt 4. Profit I hate it when I enter a belt where someone has left 150 golf ball size rocks (which I mine anyway) and even with ...
- by Kamorain Dinard - at 2013.06.28 11:42:00
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19. Announcement:EVE Tutorial missions - current issues - in EVE New Citizens Q&A [original thread]
Merced de'Winter wrote: Players in the local channel seem to try to mislead new players unfortunately. You could try asking in the normal (non-rookie) Help channel (available to everyone) or, in your starter corporation's channels. I've foun...
- by Kamorain Dinard - at 2013.06.20 12:14:00
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20. Announcement:EVE Tutorial missions - current issues - in EVE New Citizens Q&A [original thread]
DeMichael Crimson wrote: CCP Phantom wrote: With EVE Online: Odyssey we have noticed issues with three EVE Tutorial missions. These issues will be fixed as soon as possible, but unfortunately that fix cannot be deployed before July 18th, 201...
- by Kamorain Dinard - at 2013.06.15 06:58:00
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